![]() * ATB flickering: ePSXe with Pete's OpenGL2 Driver 2. * Battle transitions: Xebra fails, gpuBladeSoft 1.42 succedes. * World map lag: Xebra, slightly, in my experience. Since ePSXe added support for most PCSX-R exclusive plugins with 2.0, the main difference between them now is that PCSX-R supports CPU overclocking (SonofUglys forkonly) though ePSXe introduced it in later versions. * World map brightness: pSX (gazaxian) v1.13 gives too much brightness in the world map compared to "fields". The two recommended plugin emulators are PCSX-R and ePSXe. Pete's OpenGL2 Driver can solve this by checking "Screen filter". Soft Driver 1.18 and gpuBladeSoft 1.42 both fails. Who does it right: pSX (gazaxian) and Xebra. Who does it wrong: PCSX-Reloaded 1.9.92-4 and all Pete's plugins (P.E.Op.S., etc.) just have a look at some YouTube FF8 videos and you will notice that, since most people use ePSXe. * Menus: wrong bottom padding: basically the menu graphics and text are too vertically long and they make the menus reach the very end of the bottom of the screen however the original game has some black space (padding) at the bottom. * FMVs: easy to get lag / audio stuttering in these even when the rest of the game works fine. What follows are more details on the problems that you can find trying to emulate FF8 with other emulators. And this while not only emulating Sony PlayStation but countless other systems. Mednafen does everything right in FF8 and is cross-platform. Sadly it fails in battle transitions and world map lag. Getting everything to work fine is very hard if not impossible: there is always some last damn glitch that you can't fix.Īn honorable mention goes to Xebra, which despite being not user-friendly, does almost everything right. Emulators like ePSXe allow you to use different graphics plugins which in turn give you countless of settings. Quote Most of the features mentioned in the video are not done right in other emulators.
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